Tag Archive for: these flimsy rituals

Embrace 40: With These Words I Go

“Regardless, we weren’t in there long… A couple of nights, as best we could tell, before we were dragged out down Mawk’s Mantle. That leaves us back where we started, I guess – the flickering dawn, the stage, the bismuth nooses, that bloody heron. Funny what your mind notices in the direst moments.”

Our ritual fades, our story ends. Behind the fallen arras, twenty years of asking and wondering. Nilkat and Belka stare into the cooling fire. They trace the knot and growth of exhausted timber, with only ash and ember to shape the phantoms of the trees that could have been.

A finale, then. We play the HISTORY IS GONE BUT WE REMEMBER by Ben Roswell as we let ourselves drift from our tale of Ginnels and Swifts, the bastard nim Shifs and the defiant Maybes. We study the city from a distance, imagine the stories that could have been, those loose ends ready to be woven into our greater tapestry.

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Embrace 39: Choked By Your Embrace

cw: betrayal, death, violence, arrest

“Boctive Deign, Xenarus Crow, Neah nim Gorse – they’d fill the air with blood and smoke. Their treachery had already claimed Boleth and Serrivomer, they came for us next.

There are those that rightly call the Lodge a sanctuary, but I will never step foot there again. For me that place is nowt but a tomb, in its halls our revolution is buried.”

In an instant, the violent arc of Galena’s pistol brings down Embrace’s dawn-blessed son and with it the revolution’s fault lines are seared into reality. Oken lies dying, Ivar is fractured, Ezra faces an assassins blade, Neah frays at the seams, and Ash must decide where his true loyalties lie.

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Embrace 38: I Know Everything Must Die

c/w body horror, family conflict, betrayal

“Embrace is a hole. A rip in the heart of the world. It’s like the gardens of Crown’s Ait – petal and green cloistered by wall from the world around. Ordered sweeps of fragant colour and soft, useless lawn. Beautiful, I’m sure, but that beauty belies the effort put into maintaining it”

As the Gall blossoms into new life within Winter’s Lodge, betrayal and despair bury their roots beneath it. Hidden out of sight of the revolution, long laid plans break and new purposes are found. Duty and despair clash violently as those drawn to the Gall’s new beginning are at odds over what it means.

Oken, Neah and Ash each find themselves grappling with destiny and choice.

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Embrace 37: Almost No One Makes It Out

c/w violence, police, outer-body experiences

“A tree of crimson and bone that grew down miles, visible despite the layers of architecture between, its every inch of growth fuelled by the centuries of us. Our blessings and our bonds, our lusting and loving and hoping and playing and learning and striving.”

Ivar and Ezra watch the barricades of Tail’s End and Loven Street become overwhelmed, as the Pale Lanterns arrive and turn the tide of the fight against them. Hopping from machine to machine, the pair watch the city struggle in snapshots of panic and violence, leaving more of themselves behind with each passing moment.

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Embrace 36: Looking For A Revolution

c/w violence, betrayal, body horror (ghosts)

“Ask me to talk about history and politics and you’ll be stuck for hours; ask me about the forces that shape our world and my tongue is still. I place my faith in others interpretations and what they say happened – a new Remnant awoke in Embrace that day.”

As alarms wail and the barricades are overrun, Winter’s Lodge and the secrets it holds are under threat from all sides. With the nim Shifs closing in and the Death’s Defiant on the doorstep, the splintered Jubilant Maybe cling desperately to their tasks. As the pressure rises, they can only hope against hope that they’re doing the right thing.

Neah closes a trap, Oken finds his duty, and Ivar and Ezra try to keep themselves together.

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Embrace 35: All The Ashes In My Wake

c/w gore, loss of identity, body horror (ghosts)

“As we lay entangled, fingers on each other’s throats, the roots and tendrils of something new grew around us.”

There are few options left, but choices must be made. Regrouping in the streets of Tail’s End, Ezra and Ivar put the weapon stolen from the Pale Lanterns to use. They risk their selves to defend their cause. Meanwhile, back in the labyrinth, Ash arrives at Rodella’s Heart. Carn leads him to the Tender’s sacred, grisly relic. It’s time to become a Jackal.

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Embrace 34: Be Near When I Call Your Name

Embrace 33: Look The Bastards In The Eye

c/w intense peril, kettling, implied death

“From Crown’s Ait, three columns of nim Shif soldiers marched on us, followed by Ministers and the Lanterns and the fucking Swifts. And at their head Valour and Vigor themselves, armour gleaming and spears in hand, come to remove the last bit of grit from the shine of their ambition.

The second siege of Tail’s End were upon us and we welcomed it.”

~~ PEOPLE ~~

Ahste Whist: One of the seven, a group of revolutionaries who mutinied on a warship during the time of the People’s Ward.

Altara nim Shif: Scion of the nim Shif family and their trusted enforcer.

Boctive Deign: A charismatic and cunning revolutionary, whose radical treatises on Embrace are widely distributed and eagerly read.

Boleth Erul Cater: A long-prominent revolutionary from Calvary. Sai are one of the leaders of the Ginnels.

Carn nim Daker: The ancient founder of the Tenders, the slayer of Caerdroia and Rodella. Body mythologised, sai rule the Jackals still.

Eviron Eaves: A prominent member of the Winter’s Lodge who the others look to for leadership.

Galena nim Ovid: The imposing head of the Umbral Provenders and Ash’s aunt. She has ambitious plans for the city.

Ido Ozk Erut: A prominent member of the Winter’s Lodge, who manages a lot of the day-to-day functions.

Rhian Fetch-Grimoire: A former member of the Shepherds of the Roil. Ivar’s sister.

Roan nim Ovid: A former Umbal Provender who left to study the strangeness of the Cut. Ash’s cousin, Galena’s child.

Serrivomer Glass: The “Warden” of the people’s ward of Atrium. Along with Boleth and Boctive, one of the three representatives of the Assembly.

~~ FACTIONS ~~

Jackals: More formally known as the Tenders of the Dawn’s Embers, the Jackals are an organisation of remnant hunters guided by strange divination.

nim Shif: Embrace’s newest great family. Plotting to take over the city with silvered tongues and bloody blades.

Pale Lanterns: A group once founded to guide stray spirits, but over time their purpose has slipped from benevolent, to enforcers, to oppressors.

Syndics: Clerks and government officials, embroiled in extortion, corruption and conspiracy.

Trusted: A small cell of revolutionaries loyal to Neah, headed by Ido Ozk Erut.

~~ PLACES ~~

Hinter Ward: Embrace’s southernmost ward. The north is dense tenements, while the south has been abandoned to marsh and spirit.

Winter’s Lodge: A place pulled out from the cut. A shifting collection of mismatched architecture. A shell for the gall.

~~~

Episode title from Pokémon City Limits by Onsind

~~~

Hosted by Adam Dixon. Starring Beck Michalak, Elizabeth Simoens, Ryan Evans, Steve Martin and Thryn Henderson.

Produced by Thryn Henderson

Series art by Ben Swinden

Music taken from Kai Engel’s Satin

Embrace 32: Schemes and Senseless Lies

Embrace 31: Shouting Fight! Fight! Fight!